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Skyrim 3d models
Skyrim 3d models





skyrim 3d models skyrim 3d models skyrim 3d models

I also assume that you know how to operate blender, as this tutorial teaches you how to convert a nif and not use blender itself. This plugin can actually be used to make/edit armor and export just fine for the most part, but you may run into the vertex->weight issue, and I may release another tutorial covering that as well. Make back-up copies just in case your custom GNDs cause your game to crash, and make sure you have done everything with your knowledge to troubleshoot issues that could be caused by you and not the plugin/blender. Preparation: If you haven't already done so, extract your archives since this tutorial is going to be using the bethesda GND nifs as a form template, but more importantly their collision shapes are what we are needing since this tutorial utilizes.ĭisclaimer! This tutorial is meant to teach you how to convert a RIGGED MESH into a GND nif, or even tweak a GND nif as there really isnt a reason to convert other objects into GND nifs, and as it stands the nif plugin for blender is not entirely functional and is still in development, which means that the collision export is bugged, so you may have to play around with your export/import options and even your file afterwards in nifskope, collisions are to be covered in a later tutorial. Possibly GIMP 2.0 in case you want to manually edit textures LINKĪ BSA extractor tool, go search online for one, there are many, I will be using B.A.E. Nif importer/exporter dev plugin v5, 20 June 2016 LINK Nif importer/exporter dev plugin v4, download here just in case you cant find the latest version on the nifskope forums LINK The latest Blender, or Blender 2.77a as that is what i'm using right now for this tutorial, you heard me right, we wont be using 2.49b anymore! LINK Q: What is a GND/GO nif and what does it do?Ī: The GrouND/ Ground Object is the model that the player sees when viewing an item in their inventory or when dropped onto the ground such as food, clutter, potions, weapons etc, etc. This tutorial will cover the conversion of a "skinned" model, or a model that is rigged to a skeleton, into a GND/GO nif. So for the longest of times most of us had to accept the laziness of modders and bethesda, but not any more (for the most part). For a long time I was forced to look at the inventory models of skyrim and the many armor mods that have come out since then, but most armor mods dont come with their own GND models, but rather copies of those found in vanilla skyrim.







Skyrim 3d models